Spaceship Builder Games

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Star Realms is an award-winning spaceship combat deckbuilding game designed by Magic: the Gathering Pro Tour Champions and Hall of Famers Darwin Kastle and Rob Dougherty. The game offers all the thrills of traditional trading card game style combat, combined with the fun of a deckbuilding game. Farlight Explorers. Created by FExplorers. Farlight Explores is a 3D space-sandbox game, made for space exploration, science fiction, resource management and action fans. In this game you can build your base or spaceship, explore the galaxy, extract unique ores in each planet or asteroids, craft ne.

Recent Updates: Changes to weapon BPs in line with Starfinder Core Rules, 3rd printing. Thanks Justin B! ().

Beta testing for new material from Starship Operations Manual. Please get in touch with any feedback. To hide material from SOM, go to Sources and uncheck the SOM option ().

Supercolossal thanks to Patreon supporters:

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Or start building your ship from scratch

Step 0: Concept

Build Point Budget: {{ tier.bpBudget }}; HP Increase: {{ tier.hpIncrease }}

Step 2: Frame

Size {{ frame.size }}; Maneuverability {{ frame.maneuverability }}; HP {{ hp }}; DT {{ frame.dt }}; CT {{ criticalThreshold }}; Expansion Bays {{ frame.expansionBays }}; Minimum Crew {{ frame.minCrew }}; Maximum Crew {{ frame.maxCrew }}

Weapon Mounts

{{ frame.bpCost }}

Step 3: Power Core

NOTE: Supercolossal ships can have either:

  • One Supercolossal power core, and up to four Huge or Gargantuan cores, or
  • Up to five Colossal power cores
Spaceship maker onlineSpecial Material:
{{ powerCoresBpCost }}
Special Material:
Special Material:
Speed (in hexes) {{ thrusters.speed + thrustersBooster.speed }}; Piloting Modifier {{ getPrefixedModifier(thrusters.pilotingModifier + thrustersBooster.pilotingModifier) }}
{{ thrusters.pcuCost + thrustersBooster.pcuCost }} {{ thrusters.bpCost + thrustersBooster.bpCost }}

Step 5: Other Systems

Ablative Armor

Temporary HP by position:

Make sure your ablative armor adds up to {{ ablativeArmor.tempHp }}.

NOTE: The ship has a -1 penalty to Piloting because temporary HP from ablative armor is not balanced.

NOTE: The ship has a -1 penalty to Piloting because temporary HP exceeds the ship's HP.

Temporary HP {{ ablativeArmor.tempHp }}; TL Modifier {{ ablativeArmor.tlMod }}; Turn Distance {{ ablativeArmor.turnMod }}
Special Material:
Bonus to AC {{ getPrefixedModifier(armor.bonusToAc) }}; Special {{ armorSpecial }}

Computer

Skill Bonus {{ computerSkillBonusDesc }}; Dedicated Computer Skill Bonus {{ getPrefixedModifier(dedicatedComputer.bonus) }}; Nodes {{ ctComputerNodes }}; Tier {{ computerTier }}
{{ computer.pcuCost + dedicatedComputer.pcuCost + (isSupercolossal ? secondaryComputer.pcuCost : 0) + networkNodes.pcuCost }} {{ computer.bpCost + dedicatedComputer.bpCost + (isSupercolossal ? secondaryComputer.bpCost : 0) + networkNodes.bpCost }}
{{ crewQuarters.bpCost }}

Defensive Countermeasures

Design Your Own Starship Online

Special Material:
Bonus To TL {{ getPrefixedModifier(defensiveCountermeasures.defCMBonusToTl) }}
{{ defensiveCountermeasures.pcuCost }} {{ defensiveCountermeasuresBpCost }}
Note: {{ driftEngine.notes }}
{{ driftEngineBpCost }}

Expansion Bays

NOTE: {{ frame.expansionBayInfo }}.

NOTE: As a Supercolossal ship, this vessel has {{ Math.floor(frame.bpCost / 10) }} cargo bays in addition to those below.

NOTE: On a colony ship or space station, two thirds of expansion bays must be for civilian use (cargo holds, escape pods, guest quarters, life boats, recreation suites, or others determined by the GM).

Slots used{{ expansionBaysCountUsed }} / {{ ctExpansionBaySlots }}

You cannot have more external expansion bays than expansion bay slots on the frame.

NOTE: Healing pods can only be installed on biomechanical ships.

{{ expansionBaysTotalPcuCost }} {{ expansionBaysTotalBpCost }}
Bonus To CT {{ fortifiedHull.bonusToCt }}

Reinforced Bulkhead

Fortification {{ reinforcedBulkhead.fortification }}
{{ antiHackingSystems.bpCost }}
{{ antiPersonnelWeaponBpCost }}
{{ biometricLocksBpCost }}

Computer Countermeasures

{{ selfDestructSystemBpCost }}
{{ params.hasEmergencyAccelerator ? 5 : 0 }} {{ params.hasEmergencyAccelerator ? 4 * sizeCategory.multiplier : 0 }}
{{ params.hasHolographicMantle ? 10 : 0 }} {{ params.hasHolographicMantle ? 12 : 0 }}
{{ params.hasReconfigurationSystem ? 50 : 0 }} {{ params.hasReconfigurationSystem ? 30 : 0 }}
{{ securityTotalPcuCost }} {{ securityTotalBpCost }}

Sensors

Special Material:
Spaceship
Range {{ sensors.range }}; Modifier {{ getPrefixedModifier(sensors.modifier) }}
Shield Type:

Shields by position:

Make sure your shields add up to {{ shields.totalSp }}!

Total SP {{ shields.totalSp }}; Regen. {{ shields.regen }}
Defense Value {{ deflectorShield.defenseValue }}/–; Bonus to AC +{{ deflectorShield.bonusToAc }}; Bonus to TL +{{ deflectorShield.bonusToTl }}
{{ deflectorShield.pcuCost }} {{ deflectorShield.bpCost }}
Spaceship

Weapons

FOR INFORMATION: {{ frame.weaponInfo }}.

Weapons Summary

{{ weaponsTotalCosts.weaponsPcu }} {{ weaponsTotalCosts.weaponsBp + weaponsTotalCosts.weaponMaterialsBp + weaponsTotalCosts.weaponMountsBp + weaponsTotalCosts.weaponLinksBp }} (weapons {{ weaponsTotalCosts.weaponsBp }} + materials {{ weaponsTotalCosts.weaponMaterialsBp }} + mounts {{ weaponsTotalCosts.weaponMountsBp }} + links {{ weaponsTotalCosts.weaponLinksBp }})

Build Your Spaceship Game

{{ params.hasAlgalShielding ? 5 + 2 * sizeCategory.multiplier : 0 }}
{{ params.hasAutoDestruct ? sizeCategory.multiplier : 0 }}
= 4'>
{{ params.hasColonyShipFramework ? Math.floor(frame.bpCost * 0.25) : 0 }}
{{ dataNetBpCost }} {{ dataNetPcuCost }}
{{ hiveJoiningBpCost }}
{{ params.hasPowersap ? sizeCategory.multiplier * 3 : 0 }}
{{ roboticAppendage.bpCost }}
Spaceship
{{ params.hasRootSystem ? 5 : 0 }} {{ params.hasRootSystem ? sizeCategory.multiplier * 2 : 0 }}
= 4'>
{{ params.hasSpaceStationFramework ? Math.floor(frame.bpCost * 0.2) : 0 }}

Training Interface Modules

{{ vi.bpCost }}
Maximum Size {{ viHoloProjectorSize }}
{{ viSkillExpander.bpCost }}

Step 5a: Custom Components

Spaceship building games
{{ parseInt(customComponentPcuTotal.essential) + parseInt(customComponentPcuTotal.nonEssential) }} {{ parseInt(customComponentBpTotal) }}
Complement{{ complement }}({{ this.frame.minCrew }}–{{ this.frame.maxCrew }})

Output

{{ shipName }} (Tier {{ tier.name }})

{{ frame.size }} {{ frame.name.toLowerCase() + (params.hasColonyShipFramework ? ' (colony ship)' : ') + (params.hasSpaceStationFramework ? ' (space station)' : ') }}

Speed {{ thrusters.speed + thrustersBooster.speed }} ({{ params.thrustersMaterialId }} thrusters); Maneuverability {{ frame.maneuverability }} (turn {{ turn }}) 0'>; Drift {{ driftEngine.engineRating }}

AC {{ armorClass }}; TL {{ targetLock }}

HP {{ hp }}; DT {{ damageThreshold }}; CT {{ criticalThreshold }}

Ablative Armor {{ ablativeArmor.name }} (forward {{ params.ablativeArmorByPosition.forward }}, port {{ params.ablativeArmorByPosition.port }}, starboard {{ params.ablativeArmorByPosition.starboard }}, aft {{ params.ablativeArmorByPosition.aft }})

Shields {{ shields.name }} (forward {{ params.shieldsByPosition.forward }}, port {{ params.shieldsByPosition.port }}, starboard {{ params.shieldsByPosition.starboard }}, aft {{ params.shieldsByPosition.aft }})

Reinforced Bulkheads {{ reinforcedBulkhead.name }}; Fortification {{ reinforcedBulkhead.fortification }}

Attack ({{ position.toTitleCase() }}) {{ weaponDescription }}

Power Core(s) {{ powerCoreDescription }}; Drift Engine {{ driftEngine.name }}; Systems; Security {{ securityDescription }}; Expansion Bays {{ expansionBaysDescription }}; Fortified Hull {{ fortifiedHull.name }}

Modifiers {{ modifiersDescription }}; Complement {{ complement }}

Custom Components {{ customComponentsDescription }}

Build Points cost {{ totalBpCost }}, max {{ tier.bpBudget }} Power Core Units non-essential {{ totalPcuCost.essential + totalPcuCost.nonEssential }}, essential {{ totalPcuCost.essential }}, max {{ pcuBudget }}

Crew

{{ roleDescription[roleId] }} {{ crewDescriptions[roleId] }}

VI {{ viCrewDescription }}

Spaceship Building Games Android

Concept

Come back and work on your starship at a later date: copy and paste the JSON in the box below into a text file. When you're ready to resume, copy and paste it back in to the JSON box in the ‘Input’ section at the top of the page. Watch series hd online.